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Age of wonders 3 elf rogue hero
Age of wonders 3 elf rogue hero









age of wonders 3 elf rogue hero

Embarked now gives -3def -1res (was -4 physical damage).Transports no longer give unit abilities such as fire cannon and fire ballista.Move costs of moving over water on the world map reduced to 3 (was 4).Move points of all water only units and transports have been reduced.To fix this, water combat has been completely revamped so that embarked units act more like units on dry land. It was felt that water combat was messy and unfocussed, with all embarked units feeling the same due to having fire ballista and fire cannon abilities. Toggle can be found in the graphics tab of the launcher. Disabling this will reset the window to start at 0.0 position with default size.

age of wonders 3 elf rogue hero

Also added a toggle to enable or disable this behavior. Windowed mode now restores to previous position if you restart.

age of wonders 3 elf rogue hero

This option might fix overheating issues.

  • Added “Wait for GPU” toggle in the Game’s Launcher and Game Options Menu.
  • Added advanced rule to limit the heroes that spawn for a player to the races of their leader and absorbed cities.
  • Added support for the tactical AI to cast disjunction.
  • Added a new advanced game setup option to force tactical combat to play out at high speed.
  • Added new game speed dropdown to advanced game options to allow players to change research and city growth speed.










  • Age of wonders 3 elf rogue hero